From v03 to v04, Cyclohm has probably undergone the most drastic changes with the inclusion of both Whirlwind and Rain Dance.
These were added because the character had proven extremely finicky to balance. In v03, Ohm was capable of getting ridiculous damage off of juggles and punishes to the point of brokenness. At the same time, he was completely defenseless in melee combat making most matches extremely one-sided one way or the other.
While the character was designed with such extremes...
Forecast Cloudy: A Cyclohm thread
These were added because the character had proven extremely finicky to balance. In v03, Ohm was capable of getting ridiculous damage off of juggles and punishes to the point of brokenness. At the same time, he was completely defenseless in melee combat making most matches extremely one-sided one way or the other.
While the character was designed with such extremes...
Forecast Cloudy: A Cyclohm thread